Based on the beta 1 feedback I am working on the features below.
Already implemented:
- 2 extras enemy types: Goblin Archer and Ogre.
- Mini map to better explore the dungeon.
- Additional attacks instead of just one sword attack. Now it is also possible to move while attacking.
- OpenFeint achievements: amongst other things, starting just with the fireball and unlocking other special attacks as you progress.
- Multiple levels: ideally will launch with 10 levels.
- Include more sound effects.
- Loot to collect.