Saturday, July 24, 2010

Sunday, June 6, 2010

Propose or vote on features to be included in updates!

Now that the game is live, I will start thinking on updates.
I would like to hear your thoughts on what you want to see in the game.

Just access the Feedback option and propose or vote on ideas/suggestions.

Sunday, May 30, 2010

Version 1.0.0 submitted to Apple

Version 1.0.0 was submitted yesterday!
Regular price will be $1.99.
To celebrate game launch, introductory price will be $0.99 for limited time.
(I am evaluating making it free for a few days)

- 8 levels
- 3 enemy types: Skeletons, Ogres and Goblins
- Collect gold to unlock extra playable Female Warrior and extra swords
- 4 magic spells per playable character
- Great 3d art/animations, music and sound effects
- OpenFeint achievements and leaderboards integration

Designed for iPhone OS 3.0
OS 3.1.3 recommended.

Hardware requirements:
iPhone 3G or better
iPod Touch (2nd generation) or better
*Not recommended for 1st generation iPhone or iPod touch devices

Monday, April 5, 2010

Preview 2


Based on the beta 1 feedback I am working on the features below.

Already implemented:
  • 2 extras enemy types: Goblin Archer and Ogre.
  • Mini map to better explore the dungeon.
  • Additional attacks instead of just one sword attack. Now it is also possible to move while attacking.
In progress:
  • OpenFeint achievements: amongst other things, starting just with the fireball and unlocking other special attacks as you progress.
  • Multiple levels: ideally will launch with 10 levels.
  • Include more sound effects.
  • Loot to collect.

Sunday, March 7, 2010

About the game

Deadly Dungeon is a hack and slash game for iPhone and iPod Touch.
It is currently in beta state and should be submitted to Apple App Store in the coming months.

For suggestions or general information, send a message to deadlydungeon at